Oliver Vera and Daniela Trejo did a phenomenal job creating the blueprints and the choreography that went into this sequence. What we came up with was a rather unique system, with every creature travelling down a path that we could manipulate in UE5.
Collaborators that made a big difference in getting these shots working:
Lead creature designer - Francisco Reséndiz: https://www.artstation.com/supersonikostudio
3D Asset Supervisor - Raúl Sánchez: https://www.artstation.com/reso
Animation Supervisor - Ricardo Carrera: https://www.instagram.com/richcarrera.anim/
R&D Lead - Oliver Vera: https://www.artstation.com/trox
Crowd Choreography - Daniela Trejo
The short film: https://www.shimmershort.com/